GamingBolt, on the other hand, notes that the dramatic change in "God of War 4's" camera angle is one of the unique changes Sony decided to apply. In the previous installments, it was all fixed; however, in the new title, it will be free. This alone significantly changes the entire experience as far as the gameplay is concerned. Sony Santa Monica's very own Jeet Shroff and Mihir Sheth, the Gameplay Engineering Lead and Technical Designer respectively, explained that they wanted to achieve "a very immersive player experience." They add that in order to make "God of War 4" seamless, in one way or another, changing its camera perspective is of utmost importance. ADVERTISEMENT The two said that with "God of War 4" having a freed camera angle, each combat encounter will seem to be more personal. Taking into consideration how intimate the experience could be, the new camera angle could really showcase how much Kratos could lose in this fourth installment |
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